


Objective markers clearly signpost where to head next, quest lines make light work of tracking overall progress, menus map what stage the time loop is at. Deathloop will always be there to hold your hand. It's a lot to take in at first, and you'll likely fear working out how to escape the rock will be just as much of an uphill battle. Arkane Studios has designed the opening hours of the game it made after Dishonored and PREY to be overwhelming, introducing mechanic after mechanic and sprinting through its four main areas quicker than Usain Bolt on steroids.

For as much as Deathloop presents itself as a complex game, asking you to work out how to break a time loop upon the island of Blackreef, it's actually a somewhat simple one.
